Vampire Slayer FGD for Valve
Hammer
If you would like to build a map for use in VS, download the file
below and unzip to your 'Valve Hammer Editor'
directory (with 'use folder names' ticked).
Download Vampire Slayer FGD for Valve
Hammer: vs4.1_fgd.zip
Run Valve
Hammer and configure it to use the vs.fgd. Look in Tools/Options/GameConfigurations/GameDataFiles.
In the fgd youll see info_player_vampire
and info_player_slayer. All you need to
do is make sure there are 16 of each type and add in a couple of
info_player_deathmatch too (this entity
gets used when you first join and are in the menu screens).
This fgd contains an env_efx for the
new vs fx system and an env_fog,
if you have any questions about using it please ask in the mapping
forum.
VS sunlight - If you wish to use vampire burning sunlight in your
map, simply make a trigger_hurt entity
and set the damage type to burn and set
the damage amount. This damage type only hurts vampires.
I use Valve
Hammer, you can download it here.
If you have any problems please ask in the mapping
forum.
Recommended r_speeds are below 800 on average.
If you map using Quark, I have been sent a configuraion file for
it here.
Thanks Art.
To submit, send it to me at routetwo@planethalflife.com
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