Vampire Slayer FGD for Valve Hammer


If you would like to build a map for use in VS, download the file below and unzip to your 'Valve Hammer Editor' directory (with 'use folder names' ticked).

Download Vampire Slayer FGD for Valve Hammer:


Run Valve Hammer and configure it to use the vs.fgd. Look in Tools/Options/GameConfigurations/GameDataFiles.

In the fgd you’ll see info_player_vampire and info_player_slayer. All you need to do is make sure there are 16 of each type and add in a couple of info_player_deathmatch too (this entity gets used when you first join and are in the menu screens).

This fgd contains an env_efx for the new vs fx system and an env_fog, if you have any questions about using it please ask in the mapping forum.

VS sunlight - If you wish to use vampire burning sunlight in your map, simply make a trigger_hurt entity and set the damage type to burn and set the damage amount. This damage type only hurts vampires.

I use Valve Hammer, you can download it here.

If you have any problems please ask in the mapping forum.

Recommended r_speeds are below 800 on average.

If you map using Quark, I have been sent a configuraion file for it here. Thanks Art.

To submit, send it to me at

Latest Files

VS Chapter VI Full Windows

VS Chapter VI for Linux Servers

For more info and links see the downloads page.
Half-Life: Vampire Slayer the Modification Copyright 2001. All Rights Reserved.