Vampire Slayer FGD for Valve
If you would like to build a map for use in VS, download the file
below and unzip to your 'Valve Hammer Editor'
directory (with 'use folder names' ticked).
Download Vampire Slayer FGD for Valve
Hammer and configure it to use the vs.fgd. Look in Tools/Options/GameConfigurations/GameDataFiles.
In the fgd youll see info_player_vampire
and info_player_slayer. All you need to
do is make sure there are 16 of each type and add in a couple of
info_player_deathmatch too (this entity
gets used when you first join and are in the menu screens).
This fgd contains an env_efx for the
new vs fx system and an env_fog,
if you have any questions about using it please ask in the mapping
VS sunlight - If you wish to use vampire burning sunlight in your
map, simply make a trigger_hurt entity
and set the damage type to burn and set
the damage amount. This damage type only hurts vampires.
I use Valve
Hammer, you can download it here.
If you have any problems please ask in the mapping
Recommended r_speeds are below 800 on average.
If you map using Quark, I have been sent a configuraion file for
To submit, send it to me at firstname.lastname@example.org